Sons of Anarchy to this day is still one of my favourite TV shows of all time. It was for this reason I wanted to create an environment from the show. However rather than just simply recreate the environment as close to the real-world place, I decided to show it as if it had been abandoned for decades. Doing this allowed me to practise my PBR texturing skills using Quixel suite to create the multi-layer textures. It also gave me a chance to practise more weathered materials such as rust, dirt and moss.
I have also been trying to use Unreal engine more as it is regularly seen as the industry standard.
Any feedback and comments on how it could be improved are welcome as it will help me improve as an artist.
Thanks, in advance.